I worked as a freelance artist on Tunche by LEAP Game Studios. I was responsible for coloring in-game comic sequences, including both characters and backgrounds.
I contributed to the mobile otome game Where’s Tess? as a 2D artist, focusing on character design and in-game illustrations.
I worked as the concept artist on the PC otome game Odichat, leading the character design and creating key illustrations for the project.
I worked on the puzzle game LAN Party Adventures, where my role focused on UI design, with an emphasis on visual clarity and usability.
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